Seven Card Stud
Limits and Antes
$.05/$.10, $.25-$.50, $.50-$1, $1-$2, $2-$4, $4-$8, $8-$16, $15-$30 and $40-$80 fixed limit games.
Seven Card Stud poker antes:
- $.05/$.10: 1 cent ante
- $.25-$.50: 5 cents
- $.50-$1.00: 5 cents
- $1-$2: 10 cents
- $2-$4: 25 cents
- $4-$8: 50 cents
- $8-$16: 75 cents
- $15-$30: $1.50
- $40-$80: $5.00
Online Poker Game Description
A maximum of 8 players can play at a 7 Card Stud table. There are five betting rounds in a complete game of Seven Card Stud, not including the ante. Each poker player, starting from the seat to the left of the dealer button position, is dealt two cards face down, then four cards face up, and the final ( river ) card is dealt face down.
Each player must put an ante into the pot before he receives his first three cards. The initial deal consists of two cards dealt face down, called the hole cards , and one card dealt face-up, called the door card .
The player with the lowest exposed (door) card (using suits in reverse bridge order—clubs, diamonds, hearts, spades—if there is a tie) is required to initiate action by betting a minimum of half the lower limit. This starting bet is called the bring-in . When you have the bring-in, you always have the option of betting either half the lower limit or the lower limit for the table designated. For example, in a $2-$4 game, the player with the lowest door card must make a forced bet of either $1 or $2. (See "Betting" below.)
After the initial round of betting, which is initiated by the "Low Card Must Bet" prompt, all subsequent rounds start with the player with the high hand on board initiating the betting action. In cases of a tie, the player to the left of the dealer initiates the betting action. Examples:
- After each player has two upcards, one player has an ace showing, no other player has an ace and no player has a pair, the player with the ace has first action (initiates the betting).
- After each player has two upcards, two poker players have ace-king and no other player has a pair, the player with the ace-king sitting closest to the left of the dealer initiates the betting. Suits have no bearing here.
- After each player has two upcards, two players each have king-king and no player has ace-ace, the player with the pair of kings sitting closest closest to the left of the dealer initiates the betting.
Poker Game Betting
Each bet and raise during the first two rounds of betting is set at the lower value of the limit structure. For example in an $8-$16 game, all bets and raises are $8 for the first two rounds. There are two exceptions to this rule:
- The first exception is the Low Card Must Bet rule. After all players have received two downcards and one upcard, the player with the lowest exposed card of the round can bet either half the lower limit or the lower limit. For example, in a $2-$4 game, after each player has anted and each player has received three cards, one player has the 2 . That player can make a bring-in bet of either $1 or $2. If the player bets $1, subsequent players have three choices: fold, call $1, raise to $2. Once the betting has reached $2, further raises must be in $2 increments until the cap is reached. If the bring-in bet is $2 (which doesn't often happen), subsequent players have three choices: fold, call $2, raise to $4.
- The second exception is if any player has an open (exposed) pair after the first two upcards have been dealt. In this case, all players have the option to bet either the lower limit or the higher limit. If a player bets the higher limit, then all subsequent raises must be made at the higher limit. For example, in a $2-$4 game, after each player has received the second upcard, one player has a pair of kings on board. Since this is the second round of betting, if no pair were showing, the betting would have to be at the $2 level. Since a pair is showing, however, the player with that pair can bet $2, or, if he wishes, $4. If he bets $2, any other player can raise either $2 or $4. If he bets $4, or if anyone raises $4, any subsequent raise must be $4.
Each bet and raise during the last three rounds of betting is set at the higher limit of the stakes structure. For example, in an $8-$16 game, all bets and raises are $16 for the last three rounds ( fifth street , sixth street , and the river ).
The maximum allowable number of bets per player during any particular betting round is four. This would consist of the opening bet and three raises. Once the betting limit for that round has been reached, players have only the option of calling or folding. (See Winning Hands )
Check-and-raise is allowed in all Seven Card Stud games (except on the first round, when any player except the forced bet, on his turn, must either bet or fold; the player with the forced bet does not have a choice of folding). The maximum allowable wager is always indicated on the Bet prompt and the lowest allowable wager is the default in the Bet window.
At the Showdown
At the showdown, if more than one active player remains, the software displays all hole cards, and awards the pot to the holder of the highest hand.
In the event that there are not enough cards after the fourth betting round for the showdown, instead of dealing the river card to each player, the dealer will turn one boardcard that will be used as a community card.
Rules and tips
Poker uses a standard pack of playing cards, 52 cards (there are some poker games that use more or less depending upon the variations such as adding wild cards like jokers). The card ranking is as follows; Ace (the highest), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2 (the lowest), Ace (this may also be the lowest card depending on the variations you are using, but it is usually the highest).
There are four suits (spades, hearts, diamonds and clubs). No suit is higher than another. Most but not all poker hands contain five cards, the highest hand wins.
The use of Wild Cards depends on the variations, wild cards take on whatever rank or suit you want it to take. A wild card can either be a separate card added like a joker or you may specify a certain card in the standard deck to be wild like deuces, one-eyed jacks or whatever else.
The number of cards dealt is dependant on what type of game you are playing: 5 card stud, you are dealt five cards and 7 card stud, you are dealt seven. Five card draw is the standard poker game where 5 cards are dealt to each player face down.
Ranking of the hands -it wouldn't be a bad idea to print a copy of this for use during your first poker game, but I would recommend memorizing it to prevent uncontrolled laughter from your opponents.
1.Five of a Kind -A five of a kind, only possible when using wild cards, is the highest possible hand. If more than one hand has five of a kind, the higher cards wins, five Aces will beat five kings, which beats five queens, and continues on by the ranking of the cards.
2.Straight Flush-A straight flush is the best natural hand. A straight flush is a straight (5 cards in order, such as 7-8-9-10-J) that are all of the same suit. As in a regular straight, you can have an ace either high (A-K-Q-J-T) or low (A-2-3-4-5). You can not use the Ace in a wraparound and example would be K-A-2-3-4, which is not a straight. An Ace high straight-flush is called a Royal Flush and is the highest natural hand.
3.Four of a Kind- Four cards of the same rank like four Aces or Four Kings. If there are two or more hands that qualify, the hand with the higher-rank four of a kind wins. Very rarely, I mean really rarely, if you are playing a game with a lot of wild cards, you may have two four of a kinds with the same rank. In this case you use the High Card rule (number 10 on this list).
4.Full House-A full house is a three of a kind and a pair, such as K-K-K-2-2. When there are two full houses the tie is broken by the three of a kind. An example would be J-J-J-5-5 would beat 9-9-9-A-A. If for some reason the three of a kind cannot determine the victor then you go to the pair to decide (this would only happen in a game with wild cards). An example of this would be K-K-K-A-A would beat K-K-K-J-J.
5.Flush-A flush is a hand where all of the cards are the same suit, such as A-J-9-7-5, all of Diamonds. When flushes ties, follow the rules for High Card.
Straight-Five cards in rank order, but not of the same suit (it can be any combination of the four suits). An example of a straight is 2-3-4-5-6. The Ace can either be high or low card, either A-2-3-4-5 or 10-J-Q-K-A. Wraparounds are not allowed (an example being K-A-2-3-4). When two straights tie, the highest straight wins, K-Q-J-10-9 would beat 5-4-3-2-A. If two straights have the same value, AKQJT vs AKQJT, the pot is split.
6.Three of a Kind-Three cards of any rank with the remaining cards not being a pair (that would be a full house if it were). Once again the highest ranking three of a kind would win. K-K-K-2-4 would beat Q-Q-Q-2-3. If both are the same rank (only in a wild card game), then the High Card rule come into effect with the remaining two.
7.Two Pair-Two distinct pairs of card and a 5th card. The highest ranking pair wins ties. If both hands have the same high pair, the second pair wins. If both hands have the same pairs, the high card wins.
8.One Pair - pair with three distinct cards. Highest ranking pair wins. High card breaks ties.
High Card- When a hand doesn't even have a pair, then it comes down to who is holding the highest ranking card. If there is a tie for the high card then the next high card determines the pot, if that card is a tie than it continues down till the third, fourth, and fifth card. The High card is also used to break ties when the high hands both have the same type of hand (pair, flush, straight, etc).
Now that you know how the hands rank, let's talk about betting.
Betting-In most poker games you start the betting with an ante just to get the cards dealt. The ante is dependent upon who you are playing with, a friendly game would usually have an ante of a penny, nickel, or dime, I personally like a nickel ante when playing with friends. The money is put in the center of the table and is called the pot. At the end of a hand the highest hand, of the players that remain (some may have folded), wins the pot.
You have three choices when the betting gets to you (betting is handled in a clockwise order) and here they are:
Call-betting enough to match what has been bet since the last time you bet. An example would be if you bet 25 cents and somebody than bid 35 cents when to you you would owe 10 cents . If you Call than you would put the amount that you owed into the pot and you would stay in the hand.
Raise-when you raise you first put enough in the pot to match what has already been bet and then you would raise the pot by putting an additional amount in (a friendly game would usually have a limit to how much money you could raise). So lets say the initial bet was 25 cents, you would have to put in 25 cents and than say I'll raise you another 25 cents. Now the other players will either Call, Raise, or fold.
Fold-dropping out of the current hand and losing the possibility of winning the pot. You don't have to put money in and you would only lose the ante, if its on the first turn, or whatever you put in the pot later. As the Kenny Rodgers song says, "you gotta know when to fold them." Sometimes it is just better to get out then waste good money on bad cards.
Betting is always dependent on the people you are playing with and the rules that they prescribe. Games between friends should always have low limits set on the ante, the amount you could raise, and the top amount the pot could grow to. These rules are best because winning a big pot is never worth losing a friend over. So set the ante at a nickel, the raises at a quarter, and don't let the pot go over a few dollars. This is the best way to handle a friendly poker game.